Screenshots (20)
About
Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.
There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.
Ways to play
Modes
Perspective
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
Game details
Media Type
Cartridge
Number of Players Supported
1 Player
Box art
Community Ratings
Rate this game:
No ratings yet. Be the first!
Facts
Publisher
Discovery Software International, Innerprise, Electronic Arts, Sega Enterprises, Ltd., Bethesda Softworks, Tec Toy
Released
1989
Platforms
Standing
Top 100% by want to play
Tags
Games like this
You might also like
Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






