
Switchblade
by Core Design·published by Gremlin Graphics, Kixx, Piko Interactive
Reader score
7.6/ 10
19 votes
Where to get it
Trailer
Gallery
11Screenshots
Key art
About
The Fireblade, sacred symbol of the ancient Switchblade clan, has been smashed into 16 pieces by the evil Havoc - but they say that a Hiro can save it, and as Hiro, you must retrieve the 16 pieces and restore your people's pride.
The gameplay is platform and ladders based, set both inside and outside. The layout of the territories becomes visible as you progress, and they can contain bonus weapons and secret rooms. Unlike the sequel you start without weaponry, and this is gained directly, rather than you collecting coins and trading them at shop sections. Holding down fire progressively builds up your fighting power.
Ways to play
Modes
Perspective
Included in
Ported as
Languages
1 languages, with audio, subtitles and interface
| Language | audio | subtitles | interface |
|---|---|---|---|
| English |
Game details
Business Model
Commercial
Versions Available
Emulated Only
Media Type
Download
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel Pentium 4
Min. OS Class Required
Windows 7
Box art
Also known as
switchblade.exe — Windows Executable
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Facts
Developer
Publisher
Ported by
Released
1 December 1989
Series
SwitchbladePlatforms
Standing
Top 47% by 24hr peak players















