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Strategy / tactics

Supreme Commander

16 February 20077.9/ 10 · 43 votesEveryone 10+3

Screenshots (17)

About

Three opposing sides - the Cybran Nation, the Aeon Illuminate and the United Earth Federation - have been fighting in the Infinite War all across the galaxy, spreading chaos and unrest. The player, as a Supreme Commander, takes one of the sides and put an end to this war.

As a spiritual successor to Chris Taylor's 1997 RTS Total Annihilation, Supreme Commander features a wide variety of units and structures, led by a commander unit which handles initial base construction and, while powerful in its own right, has to be protected lest the player be defeated. The game also features a unit cap of 500 units per side, the ability to queue up commands and waypoints, and even dual-screen support. When zooming out far enough, the game renders everything in a tactical map for a clearer view of the entire battlefield.

Players can play through the campaign and carry on the story as one of the sides, or fight off computer enemies in skirmish and human opponents in multiplayer.

The Xbox 360 version has redesigned controls and HUD. The game uses circular controls to replace the many short-cuts and buttons. The right stick is used to zoom in or out quickly. It also includes new units, updated maps and two new multiplayer modes (King of the Hill - defend a strategic point, and Command Point - capture as many civilian buildings as possible), available to play over Xbox Live with four players simultaneously.

Ways to play

Modes

Multiplayer

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Direct3D, Pixel Shader 2.0, Vertex Shader 2.0

Media Type

Download, DVD-ROM

Sound Capabilities

DirectSound3D

Input Devices Required

Keyboard, Mouse

Additional Hardware Required

3D Accelerator

Multiplayer Options

Internet, LAN

Multiplayer Game Modes

Bots, Free-for-all / One-on-one (VS), Team

Number of Offline Players

1 Player

Number of Online Players

2-8 Players

Save Game Methods

Manual Save

System requirements

Min. CPU Class Required

Intel Pentium 4

Min. OS Class Required

Windows XP SP2

Min. RAM Required

512 MB

Min. DirectX Version Required

DirectX 9.0c

Min. DVD-ROM Drive Speed Required

8X (10.56 MB/s)

Min. Video Memory Required

128 MB

Video Modes Supported

Full screen

Video Resolutions Supported

1024×768

Box art

Also known as

SupComCommon abbreviation

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Facts

Publisher

Magnavox

Released

16 February 2007

Platforms

PCWindowsXboxXbox 360OnLive

Age ratings

ESRBEveryone 10+PEGI12USK12ACBMClassInd16DJCTQ16

Standing

Top 98% by want to play

Tags

Diagonal-downTop-downFree cameraReal-timeReal-time strategy (RTS)Multiple units/characters controlPoint and selectSci-fi / futuristicWar