
Super Puzzle Fighter II Turbo
by Capcom, Backbone Entertainment·published by Capcom
Reader score
7.8/ 10
60 votes
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6About
A Tetris-like puzzle game featuring popular characters from many Capcom games.
Colored gems fall from the top of the screen in pairs, but this time lining up those of the same color is not enough. To break the gems and punish your opponent with counter gems you have to place a crash gem of the same color next to the gems. If you make a block of gems of the same color they'll fuse, forming a power gem. Breaking a power gem sends more counter gems to your opponent than breaking the same amount of gems in some other configuration. But the ultimate attack is breaking power gems in chain.
Ways to play
Modes
Perspective
Included in
Ported as
Game details
Business Model
Commercial
Media Type
CD-ROM
Input Devices Supported/Optional
Keyboard, Other Input Devices
Multiplayer Options
LAN
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel Pentium
Min. OS Class Required
Windows 95
Min. RAM Required
32 MB
Min. DirectX Version Required
DirectX 5
Min. CD-ROM Drive Speed Required
4X (600 KB/s)
Video Modes Supported
Full screen
Video Resolutions Supported
800×600
Box art
Also known as
Super Puzzle Fighter II — Game Boy Advance title
Super Puzzle Fighter II X — Japanese title
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Facts
Developer
Publisher
Released
31 May 1996
Series
Street FighterPlatforms
Age ratings
Standing
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