
Super Cars II
by Magnetic Fields·published by Gremlin Graphics Software Ltd.
Reader score
7.8/ 10
15 votes
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6About
The follow up to Magnetic Fields' earlier racing game develops the format in several ways. As before, the racing is overhead view and against a field of 9 computer cars, with championship points awarded for finishing positions. The computer drivers now take on the humourous names from Lotus 1, such as 'Ayrton Sendup' and 'T Hairy Bootson'. The most noticeable addition is a split screen 2 player mode.
The power ups have been changed around from the original, with the handling improvements gone, so as to put more of an emphasis on learning to control the slippery cars. These have been replaced by further weapons and more engine upgrades.
The questions from the original have been replaced by mock driving test questions about stopping distances and the like - as before, money and points are won and lost depending on your answers.
Ways to play
Modes
Together
Perspective
Included in
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Keyboard
Controller Types Supported
Digital Joystick
Multiplayer Options
Same/Split-Screen
Number of Players Supported
1-2 Players
System requirements
Min. CPU Class Required
Amiga 1000
Min. RAM Required
512 KB
Video Modes Supported
OCS/ECS
Box art
Also known as
Supercars 2 — Other
Super Cars 2 — Other
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Facts
Developer
Publisher
Released
1991
Series
Super CarsPlatforms
Standing
Top 11% by visits
















