Games database
Simulation

Subwar 2050

19938.1/ 10 · 19 votes7

Screenshots (8)

Artwork (1)

About

The year is 2050. The ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, the player has to pilot the latest fighter subs to protect the corporate interests, so they can get rewarded with cold hard cash. With 5 different theaters of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.

Ways to play

Modes

Single player

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk

Input Devices Supported/Optional

Gravis Gamepad, Keyboard, Mouse

Controller Types Supported

Analog Joystick

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel i386

Min. OS Class Required

PC/MS-DOS 5.0

Min. RAM Required

1 MB

Min. CD-ROM Drive Speed Required

1X (150 KB/s)

Video Modes Supported

VGA

Sound Devices Supported

Adlib, PC Speaker, Roland MT-32 (and LAPC-I), Sound Blaster

Box art

Also known as

SubWar 2050: La Simulation de Combats Sous-MarinsFrench tag-lined title

Subwar 2050: Die Unterwasser-KampfsimulationGerman tag-lined title

Subwar 2050: The Underwater Combat SimulationTag-lined title

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Facts

Released

1993

Platforms

PCDOSAmigaAmiga CD32

Age ratings

USK12ELSPA11+

Standing

Top 100% by 24hr peak players

Tags

1st-personNaval / watercraftVehicular combatSci-fi / futuristic