Screenshots (8)
Artwork (1)
About
The year is 2050. The ocean is the next frontier, and war inevitably reached there. As an independent mercenary working for a corporate conglomerate, the player has to pilot the latest fighter subs to protect the corporate interests, so they can get rewarded with cold hard cash. With 5 different theaters of operations (of varying difficulty) and an interesting mix of aerial and submarine tactics, this game can be described as Strike Commander under the sea, without the narrative.
Ways to play
Modes
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Gravis Gamepad, Keyboard, Mouse
Controller Types Supported
Analog Joystick
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel i386
Min. OS Class Required
PC/MS-DOS 5.0
Min. RAM Required
1 MB
Min. CD-ROM Drive Speed Required
1X (150 KB/s)
Video Modes Supported
VGA
Sound Devices Supported
Adlib, PC Speaker, Roland MT-32 (and LAPC-I), Sound Blaster
Box art
Also known as
SubWar 2050: La Simulation de Combats Sous-Marins — French tag-lined title
Subwar 2050: Die Unterwasser-Kampfsimulation — German tag-lined title
Subwar 2050: The Underwater Combat Simulation — Tag-lined title
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Facts
Developer
Publisher
Released
1993
Platforms
Age ratings
Standing
Top 100% by 24hr peak players
Tags
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