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In Starwing Paradox, two eight-player teams who pilot giant humanoid mechs in a battle to dominate the field of play and attack the base of the opposing team. The aim of the game is to kill the heart of the opposing team, which is secured by a barrier that can be brought down only by capturing on the map three of the five neutral goals, known as ports.
The players' mechs can enter a high-speed "Full Drive" mode to switch between targets in a matter of seconds, in addition to the usual flying, shooting and sword-fighting actions anticipated from mech combat. Players can customize their mechs with a variety of arms and head/body/limb models prior to each game to suit their playing style and team position.
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Also known as
Hoshi to Tsubasa no Paradox — Japanese title
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






