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Star Wars: Dark Forces cover art
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Star Wars: Dark Forces

by LucasArts·published by Bullet-Proof Software, LucasArts, Sony Computer Entertainment

1995Teen28
PCLinuxDOSWindowsPlayStationPS1PSPMacPS3

Reader score

7.9/ 10

213 votes

How long to beat

only 1 report

7h

Rushed

main story only

8h

Normally

story and some extras

Where to get it

Trailer

Gallery

23

Screenshots

Key art

About

Kyle Katarn is a former Imperial officer turned mercenary, now hired by the Rebel Alliance. After having stolen the Death Star plans from a remote facility, he is tasked with investigating the sudden destruction of a hidden Rebel base. This leads him to face off against Imperial General Rom Mohc and the various iterations of his Dark Troopers - cybernetic soldiers with the armor and firepower to turn the tide of the war.

Dark Forces is a close prequel to the original Star Wars movie trilogy. The game marks LucasArts' first attempt to enter the first-person shooter market. Instead of licensing the DOOM engine, like many competitors, LucasArts created its own internal Jedi engine. The Jedi engine contains advanced features over similar tech, including the ability to look up and down, jump, crouch, and limited support (in the build used for Dark Forces) for rooms (sectors) over rooms. The 3D models also make occasional appearances inside the game, as turrets or Kyle's ship dropping him off or picking him up from each mission.

Most levels have a fairly complex, often maze-like structure, and include various switches that need to be activated to change the layout of the level. Jumping is integrated into the gameplay, as certain areas can only be accessed in that way. In addition to weapons, Kyle can use shields to protect himself from damage, a head lamp to illuminate dark areas, as well as specific items used to counter environmental hazards. The player character is given a certain amount of "lives" per level; he dies permanently once he runs out of all of them. Game progress can be saved only between missions.

The game features fourteen substantial levels as Kyle works to disarm the Dark Trooper project. Many levels reference characters or areas from the Star Wars movie trilogy, such as a visit with Jabba the Hutt, a trip to Coruscant, and a battle through the interior of a Star Destroyer. As opposed to most first-person shooters of the time period, every level has objectives for Kyle to complete, ranging from grabbing a clue and getting out alive, to planting charges around a facility to demolish it. Cutscenes appear between key missions to update the plot.

The Star Wars license gets plenty of use, as the game features imperial officers, stormtroopers, and a collection of aliens seen in the films as enemies. Blaster rifles and thermal detonators are used as weapons, along with other firearms inspired by the tech of the films. Dark Forces also uses the iMuse engine to dynamically change the music during action scenes, with much of the music based off or directly replicating, John Williams' original film score.

The game is entirely a single-player campaign; no multiplayer is included or supported.

Ways to play

Modes

Single player

Perspective

First person

Engine

Jedi

Mods

The Dark Tide

Included in

Star Wars Collection

Remastered as

Languages

5 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English—
French—
German—
Italian—
Spanish (Spain)——

Game details

Business Model

Commercial

Versions Available

Native & Emulated

Media Type

Download

GOG.com

Single-player

System requirements

Min. CPU Class Required

Intel i486

Min. OS Class Required

Windows 2000

Min. RAM Required

16 MB

Min. DirectX Version Required

DirectX 5.2

Box art

Also known as

Star Wars: Dark Forces (Classic, 1995) — Digital store page title as of 9 February 2024

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Facts

Developer

LucasArts

Ported by

Big Bang

Released

1995

Platforms

PCLinuxDOSWindowsPlayStationPS1PSPMacPS3

Age ratings

ESRBTeen

Standing

Top 7% by 24hr peak players

Tags

1st-personShooterDirect controlSci-fi / futuristicLicensed