Screenshots (6)
About
As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with.
Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Collecting the energy crystals extends the time limit for the player. Sections you have travelled through are automatically mapped. The game ends when time runs out or the world has been completely explored.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
Cassette Tape, Floppy Disk
Input Devices Supported/Optional
Keyboard
Controller Types Supported
Digital Joystick
Number of Players Supported
1 Player
Box art
Community Ratings
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Facts
Publisher
Released
1986
Series
Spindizzy
Platforms
Standing
Top 56% by want to play
Tags
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