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SoulCalibur cover art
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SoulCalibur

by Project Soul·published by Namco

30 July 1998Teen27
DreamcastXboxXbox 360MobileiOSAndroidiPadXbox OneArcade

Reader score

8.5/ 10

201 votes

How long to beat

only 1 report

1h

Normally

story and some extras

Where to get it

Trailer

Gallery

22

Screenshots

Key art

About

SoulCalibur is a single-player and multiplayer weapon-based fighting game. Set in the late 16th century, the story follows a diverse cast of warriors drawn from across the world in pursuit of the cursed sword Soul Edge and its holy counterpart, SoulCalibur. Characters hail from backgrounds ranging from knights and samurai to assassins and monks, each motivated by revenge, duty, or ambition. Battles take place across a series of arenas inspired by European, Asian, and fantastical settings, with the overarching goal of proving oneself the strongest warrior and gaining control over the legendary blade.

Gameplay revolves around one-on-one duels that emphasize weapon combat. Each fighter wields a distinct armament such as swords, rapiers, staves, axes, or nunchaku, and every style is tied to a unique move list exceeding one hundred attacks. Players can use high, mid, and low strikes, guard against enemy blows, throw opponents, or employ guard impacts that parry attacks and create openings. Certain special moves are designated as unblockable, requiring careful evasion through sidesteps, jumps, or ducks.

Movement is a central feature of the system. SoulCalibur allows characters to freely shift around the 3D arenas using an eight-way run mechanic, circling enemies to exploit openings and avoiding linear strikes. Stages are bounded, and ring-outs occur if a character is forced over the edge, instantly ending the round. Matches are decided through multiple rounds, with victory achieved by depleting an opponent’s life bar or causing them to fall from the battlefield.

Beyond standard versus play, the Dreamcast version expands significantly on the arcade release. Additional modes include a mission-based campaign that assigns battles with special conditions, a tournament mode that simulates bracketed competitions, and a survival mode that challenges players to endure against consecutive opponents. Completing objectives unlocks hidden characters, new arenas, alternate costumes, and artwork. A dedicated museum mode provides detailed profiles for each character, along with motion-captured demonstrations of their martial arts techniques. The game supports both single-player play against computer-controlled fighters and multiplayer sessions for two players.

Ways to play

Modes

Single playerMultiplayer

Together

Drop-in / drop-out

Perspective

Third person

Players

2 offline

Expansions

Game details

Input Devices Supported/Optional

Arcade Stick, Standard Controller

Arcade Sticks Supported

Dreamcast Arcade Stick (HKT-7300)

Number of Players Supported

1-2 Players

Miscellaneous Attributes

Jump Pack Compatible, VGA Box/Cord, VMU Compatible

System requirements

Video Modes Supported

PAL 50Hz, PAL 60Hz

Box art

Also known as

灵魂能力 — Chinese title - simplified

SC — Acronym

Soul Calibur — Alternative spelling

Reader ratings

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Facts

Developer

Project Soul

Publisher

Namco

Released

30 July 1998

Platforms

DreamcastXboxXbox 360MobileiOSAndroidiPadXbox OneArcade

Age ratings

ESRBTeenUSK16BBFC15SELL12

Standing

Top 13% by visits

Tags

3rd-person (Other)ArcadeFightingMartial arts