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SNK vs. Capcom: SVC Chaos

24 July 20036.9/ 10 · 21 votesT

Trailer

Screenshots (11)

Artwork (1)

About

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Ways to play

Modes

Single playerMultiplayer

Together

Drop-in / drop-out

Perspective

Side view

Players

2 offline · 2 online

Languages (3)

Languageaudiosubtitlesinterface
English
Japanese
Spanish (Spain)

Also known as

SVCAcronym

Esu Enu Kei Bāsasu Kapukon Esbuishī KaosuJapanese title - romanization

SVC Chaos: SNK vs CapcomAlternative title

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Facts

Developer

SNK Playmore

Released

24 July 2003

Series

SNK vs. Capcom

Platforms

ArcadeNeo Geo AESXboxPlayStation 2

Age ratings

PEGI12ESRBT

Standing

Top 11% by visits

Tags

Action