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SNK vs. Capcom: SVC Chaos cover art
Fighting

SNK vs. Capcom: SVC Chaos

by SNK Playmore·published by Mega Enterprise, Ignition Entertainment, SNK Playmore

24 July 2003T22
ArcadeNeo Geo AESXboxPlayStation 2

Reader score

6.9/ 10

21 votes

Where to get it

Community

Trailer

Gallery

12

Screenshots

Key art

About

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Ways to play

Modes

Single playerMultiplayer

Together

Drop-in / drop-out

Perspective

Side view

Engine

Neo Geo MVS

Players

2 offline · 2 online

Ported as

SNK vs. Capcom: SVC Chaos

Languages

3 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English—
Japanese
Spanish (Spain)—

Also known as

SVC — Acronym

Esu Enu Kei Bāsasu Kapukon Esbuishī Kaosu — Japanese title - romanization

SVC Chaos: SNK vs Capcom — Alternative title

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Facts

Developer

SNK Playmore

Released

24 July 2003

Platforms

ArcadeNeo Geo AESXboxPlayStation 2

Age ratings

PEGI12ESRBT

Standing

Top 11% by visits

Tags

Action