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Snapper has a quite convoluted history. It started out as a faithful Pac-Man clone, and was even called "Pacman" straight until it was released, when the name was changed to Snapper to avoid infringing on Namco's copyright. Nevertheless, this simple name change wasn't enough, and subsequent releases saw the sprites changed from the well-known yellow circle and chasing ghosts to a yellow ball with legs and a hat, chased by humanoids.
One gameplay change compared to the original Pac-Man is the behaviour of the ghosts (or humanoids). Whereas they all have distinct movement patterns in the original, here they behave the same, each patrolling one corner of the maze, but are let out of their pen in the centre of the screen at different times, with the red one being let out first. As in the original, there are bonus fruits appearing on each level, with the final one being – fittingly – an acorn.
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| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






