Games database
Action

Slender: The Arrival

8 April 20136.8/ 10 · 13 votesT

How long to beat

from 1 player

2h

Normally

story and some extras

Trailer

Screenshots (13)

Artwork (1)

About

Slender: The Arrival is a single-player first-person survival horror game.

The story follows Lauren, a young woman who travels to the rural outskirts of Oakside Park after receiving a distressed message from her friend Kate. Upon arriving at Kate’s house, Lauren finds it abandoned and in disarray. As night falls, she begins to uncover cryptic notes and recordings that document strange occurrences tied to a mysterious figure known as the Slender Man. Her search for answers soon becomes a struggle for survival, as she is stalked by an inhuman presence through forests, abandoned mines, and derelict buildings. The narrative is told through found documents, environmental clues, and visual hallucinations, leaving much of the story’s meaning open to interpretation.

Gameplay focuses on exploration, tension, and evasion rather than direct combat. The player views the world through a handheld camera that serves as both a visual filter and a storytelling device, introducing static interference and distortion when the Slender Man is nearby. Movement is slow and deliberate, emphasizing vulnerability. The flashlight provides limited visibility and can be temporarily disabled to avoid detection. Objectives vary across levels but often involve collecting a set number of objects, activating generators, or navigating maze-like environments while evading supernatural entities. Once the Slender Man is close, the screen begins to glitch and blur; looking at him for too long results in capture and a restart from the last checkpoint.

The game expands upon Slender: The Eight Pages by adding new environments, a cohesive storyline, and multiple playable sequences. Some chapters place the player in the roles of other characters, offering different perspectives on the events surrounding Kate and the creature’s influence. The presence of an additional antagonist, known as the Proxy, introduces a more aggressive threat that pursues the player through confined spaces, forcing rapid escapes and strategic flashlight use.

Atmosphere plays a central role in Slender: The Arrival. Ambient sound design, distorted audio logs, and flickering environmental lighting create a sense of isolation and unease. The game’s environments evolve dynamically, shifting from open woods to claustrophobic interiors, each contributing to escalating tension. Difficulty increases as the story progresses, with the Slender Man becoming more persistent and unpredictable in his appearances.

Ways to play

Modes

Single player

Perspective

First personVirtual Reality

Languages (10)

Languageaudiosubtitlesinterface
Chinese (Simplified)
Chinese (Traditional)
English
French
German
Italian
Japanese
Portuguese (Portugal)
Russian
Spanish (Spain)

Also known as

Slender - The Arrival.exeWindows Executable

Community Ratings

Rate this game:

No ratings yet. Be the first!

Facts

Publisher

Blue Isle Publishing

Released

8 April 2013

Series

Slender

Platforms

PCWindowsXboxXbox 360MacPlayStationPS3NintendoWii UPS4Xbox OneSwitch

Age ratings

ESRBTACBMGRAC15+PEGI12USK12CLASS_IND12

Standing

Top 10% by 24hr peak players

Official website

Tags

1st-personHorrorLicensed