Trailer
Screenshots (1)
About
The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned.
The playing area is 2 screens high and 27 screens wide.
Although nearly finished and showcased at the Winter CES in 1983, the game was never released.
Ways to play
Modes
Single playerMultiplayer
Perspective
Side view
Players
2 offline
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






