Games database
Simulation

SimCoaster

30 January 20017.3/ 10 · 8 votesEveryone3

Screenshots (8)

About

SimCoaster is the third and final game in the Theme Park series. It uses the same graphic engine as the previous game Theme Park World. It is a theme park management game where players build their own theme park and attract as much visitors as possible. This time there are also grandparents of the little visitors who need to be entertained.

This version focuses more on the management side of running a park. It contains various types of business related to campaigns and objectives, such as bringing in a certain number of guests to a ride. By completing these challenges, promotions can be gained. As with the previous game in the series, players can walk around in their park in a first-person mode and go on the rides.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Direct3D

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

System requirements

Min. CPU Class Required

Intel Pentium MMX

Min. OS Class Required

Windows 95

Min. RAM Required

32 MB

Min. DirectX Version Required

DirectX 7.0

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Min. Video Memory Required

4 MB

Box art

Also known as

Theme Park Inc.European title

Theme Park ManagerGerman title

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Facts

Released

30 January 2001

Series

Theme Park

Platforms

PCWindows

Age ratings

ESRBEveryonePEGI3USK0 (ohne Altersbeschränkung)ACBGELSPA3+DJCTQLivre

Standing

Top 54% by want to play

Tags

1st-personDiagonal-downFree cameraReal-timeManagerial / business simulationPoint and select