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Silva Saga cover art
Role-playing (RPG)

Silva Saga

by Yuto Ramon·published by SETA Corporation

24 July 199218
NES

Where to get it

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Gallery

2

Screenshots

Key art

About

Following the Minelvaton Saga, the hero player is tasked with a trial to become the "Warrior of the Gods" and journey through Minelvaton to the land of Pantheon to bring down the dark god Zuhl.

The typical JPRG mechanics in this game include a Town Mode, Outdoor Mode, Dungeon Mode and Battle Mode. In Town Mode, the player can interact with eight menu commands, buy and sell items or get services from shops, accept sidequests from NPCs, and hire mercenaries. Additional party members are progressive, who enter and leave the party depending on the progress of the plot. Battle Mode is randomly entered in the Outdoor and Dungeon Modes. In the Battle Mode, the player uses a menu to initiate moves (attack, spells, formation, etc.). When gaining a level, a party member gets random stat increases and learns new spells. The player can also make use of idols, which are fragile and may require maintenance, but have significant magic powers.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
Japanese——

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Facts

Developer

Yuto Ramon

Released

24 July 1992

Platforms

NES

Standing

Top 11% by visits

Tags

Diagonal-down2D scrollingTurn-basedJapanese-style RPG (JRPG)Menu structuresFantasy