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Action

SideWinder

19887.3/ 10 · 8 votes1

Screenshots (30)

About

This vertically scrolling shoot 'em up varies from the standard for this style of game, as it also features a degree of horizontal scrolling. The screen area moves across as you reach the edge of the screen and reveals a whole new range of enemies. These include lots of static turrets as well as cannon-fodder waves of enemies.

There are 6 levels and each level starts and ends with you travelling through a tunnel, and emerging on the other side faced with a new graphical setting, be it industrial, space or woodland. After clearing the last level the tunnel leads back to the first level, so there is no real ending to the game. There are no end bosses, instead each level ends with a more difficult part with a large ground structure and increased enemies and turrets. There are 3 difficulty levels to choose from, and a 2 player mode.

Interestingly, the game was not only released for Amiga and PC, but also as a coin-op machine for arcades. The arcade version is identical to the Amiga version, the arcade PCB even contains parts of the Amiga operating system.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk, 5.25" Floppy Disk

Input Devices Supported/Optional

Keyboard

Controller Types Supported

Analog Joystick

Number of Players Supported

1 Player

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Min. RAM Required

256 KB

Video Modes Supported

EGA, Tandy / PCjr

Sound Devices Supported

PC Speaker

Box art

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Facts

Released

1988

Series

SideWinder

Platforms

PC BooterAmigaAtari STArcade

Tags

Top-downShooterDirect controlSci-fi / futuristic