Screenshots (13)
About
An old, but very realistic space shuttle simulator. The package contains, in addition to two game disks, a very thick manual and a large sheet (A2 size, maybe) displaying the cockpit instruments of the shuttle. To successfully fly the missions, the player must learn a great number of dials and how to use every single instrument, located in nine different cockpit panels. The controls can be used with mouse, but keyboard shortcuts are essential for quick operation. In addition to cockpit views, there are various external views, from which you can see the shuttle e.g. in launch pad and in orbit. If you do not use time advance or time skip options during the game, playing one mission can last for days. Going through the proper pre-launch countdown takes five hours, for example.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk, 5.25" Floppy Disk, CD-ROM
Screen Orientation
Landscape
Color Depth
8-bit (256 colors)
Input Devices Supported/Optional
Keyboard, Mouse
Controller Types Supported
Analog Joystick
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel 80286
Min. OS Class Required
PC/MS-DOS 5.0
Min. RAM Required
640 KB
Min. MSCDEX Required
2.1
Min. CD-ROM Drive Speed Required
1X (150 KB/s)
Video Modes Supported
CGA, EGA, Tandy / PCjr, VGA
Video Resolutions Supported
320×200
Sound Devices Supported
Adlib, Roland MT-32 (and LAPC-I)
Box art
Also known as
Shuttle — Abbreviation
S:TSFS — Acronym
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Facts
Developer
Publisher
Released
1992
Platforms
Age ratings
Tags
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