
Shockman
by Winds Co Ltd·published by Masaya, NCS Corporation, Hudson Soft
Reader score
5.9/ 10
7 votes
Where to get it
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Trailer
Gallery
6Screenshots
Key art
About
In the sequel to Kaizō Chōjin Shubibinman once again the player takes the role of either cyborg Tasuke or Kyapiko (renamed Arnold and Sonya for their US debut) to face an alien threat to the world.
Both cyborgs have traded their energy blades for ranged attacks, which change the pacing of the game a bit but nevertheless remains an action-oriented side-scrolling platformer in which your objective is to clear the stage of all enemies and bosses, while picking up any power-ups that can aid you in your quest. The game makes a linear progression from stage to stage, losing the world map from the original as well as the upgrade buying between levels (since "Doc" the inventor of both cyborgs and provider of upgrades has been abducted by the aliens), although new shooter stages have been included to spice things up.
Ways to play
Modes
Perspective
Players
2 offline
Ported as
Languages
2 languages, with audio, subtitles and interface
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — | |
| Japanese | — | — |
Also known as
Kaizō Chōjin Shubibinman 2 — Japanese title
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Facts
Developer
Publisher
Masaya, NCS Corporation, Hudson Soft, Konami, Konami Digital Entertainment, Extreme Co.,Ltd
Released
27 April 1991
Series
ShockmanPlatforms
Age ratings
Standing
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