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Second Samurai

1 November 19938.0/ 10 · 5 votes5

Artwork (1)

About

At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving.

As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as several subgames including a shoot 'em up mode.

Ways to play

Modes

Single playerMultiplayerCo-operative

Perspective

Side view

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk

Controller Types Supported

Digital Joystick

Multiplayer Options

Same/Split-Screen

Number of Players Supported

1-2 Players

System requirements

Min. CPU Class Required

Amiga 500/2000

Min. RAM Required

1 MB

Video Modes Supported

OCS/ECS, AGA

Box art

Also known as

second samurai.exeWindows Executable

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Facts

Developer

Vivid Image

Released

1 November 1993

Series

Samurai

Platforms

AmigaAntstream

Standing

Top 98% by 24hr peak players

Tags

Side view2D scrollingFantasy