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This simple action puzzle game has no story to add to its licensed IP. Upon choosing an enemy stage out of a selection of 5 - Inspector Zenigata, Mamo, Count Cagliostro, LAMBDA & SIGMA and Pycal - you are put into a grid playing as Lupin. You have 2 minutes each round to pick up a key and reach a safe while avoiding wandering enemy NPCs roaming around. There are items and special effect tiles scattered around the grid which can be interacted with by pressing B. Items are picked up and don't take effect immediately until you pause the game, bring up the item menu with Select and activate them. Only one item can take effect at any given moment. On a blank tile, pressing B will toggle the tile state between elevated and leveled. From an elevated tile, Lupin can jump a distance of 2 tiles to cross gaps on the grid.
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Facts
Released
13 April 1990
Series
Lupin III
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.












