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Room Ten

19865.7/ 10 · 7 votes10

Screenshots (4)

About

On the low-gravity worlds of the Galcorp, there is not much to do, so the corporation invents a new sport, played in low-gravity rooms. In essence it's a 3D Pong game, with the aim being to hit a ball towards the other player in such a way that he will be unable to return it. When the ball hits the back wall their opponent scores 5 points, with the first player to reach 35 being declared the winner.

The screen is split into two, showing the view of each player, with the bat in the middle to start with. The game speed can be altered from adagio (slow) to vivace (fast), and the skill of the computer player can be altered, as can the screen colour. A 2-player option is included.

Ways to play

Modes

Single playerMultiplayer

Perspective

First person

Game details

Media Type

Cassette Tape

Input Devices Supported/Optional

Keyboard

Controller Types Supported

Digital Joystick

Multiplayer Options

Same/Split-Screen

Number of Players Supported

1-2 Players

Box art

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Facts

Publisher

CRL Group PLC

Released

1986

Platforms

Commodore 64ZX SpectrumAmstrad CPCCommodore 16, Plus/4Antstream

Tags

1st-personPaddle / Pong