Trailer
Screenshots (17)
Artwork (1)
About
RollerCoaster Tycoon 3 marks the series' debut to a 3D engine, and is the first major title in the series created by a company outside Chris Sawyer Productions.
The new engine brings numerous cosmetic additions like day/night cycles; reflective water; improved terraforming tools; and guests who differ in age, gender and appearance (and who can be created by the player in the Peep Designer), while gameplay changes are even more substantial - construction can take place even when the game is paused; park staff now have happiness levels, manageable wages, and can be trained; shops and stalls have more purchasable items which can be changed so, for example, drinks are sold with ice cubes; rides can be viewed from a first-person camera from any seat within the ride; VIP guests can appear, with a secondary objective requiring to please them; fireworks can be created and combined in the MixMaster; new custom billboards can make use of image files on the player's computer, and custom stalls also added.
The main gameplay idea remains the same as in the preceding titles - the player is positioned as a manager of a theme park, and has to satisfy the goals of a particular scenario. This time, each scenario has three sets of objectives that act as a sort of difficulty setting - Apprentice, Enterpreneur, and Tycoon, all of which have to be completed in succession. The career mode puts the player in a series of scenarios, many of which are locked but can be unlocked if previously available scenarios are finished at the Apprentice level. Unlike the previous titles, RollerCoaster Tycoon 3 comes with a sandbox map by default, allowing the player to build a park using any object in the game with unlimited funds.
Ways to play
Modes
Perspective
Languages (10)
| Language | audio | subtitles | interface |
|---|---|---|---|
| Danish | — | — | |
| Dutch | — | — | |
| English | — | — | |
| Finnish | — | — | |
| French | — | — | |
| German | — | — | |
| Italian | — | — | |
| Norwegian | — | — | |
| Spanish (Spain) | — | — | |
| Swedish | — | — |
Game details
Business Model
Commercial
Supported Systems/Models
x86 (32-bit)
Drivers/APIs Supported
Direct3D
Media Type
CD-ROM
Sound Capabilities
Custom Soundtracks, Dolby Digital
Input Devices Required
Mouse
Input Devices Supported/Optional
Keyboard
Additional Hardware Required
3D Accelerator
Number of Offline Players
1 Player
Save Game Methods
Manual Save
System requirements
Min. CPU Class Required
Intel Pentium III
Min. OS Class Required
Windows 98SE
Min. RAM Required
128 MB
Min. DirectX Version Required
DirectX 9.0
Min. CD-ROM Drive Speed Required
8X (1.2 MB/s)
Min. Video Memory Required
64 MB
Video Modes Supported
Full screen
Video Resolutions Supported
1024×768, 1280×960
Box art
Also known as
RCT3 — Common abbreviation
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Facts
Developer
Publisher
Released
1 November 2004
Series
RollerCoaster Tycoon
Platforms
Age ratings
Standing
Top 2% by 24hr peak players
Tags
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Community Discussion
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