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RollerCoaster Tycoon 3 cover art
Simulation

RollerCoaster Tycoon 3

by Frontier Developments·published by Aspyr Media, Frontier Foundry

1 November 2004Everyone22
PCWindowsMacMobileiOSiPad

Reader score

7.6/ 10

37 votes

Where to get it

Trailer

Gallery

18

Screenshots

Key art

About

RollerCoaster Tycoon 3 marks the series' debut to a 3D engine, and is the first major title in the series created by a company outside Chris Sawyer Productions.

The new engine brings numerous cosmetic additions like day/night cycles; reflective water; improved terraforming tools; and guests who differ in age, gender and appearance (and who can be created by the player in the Peep Designer), while gameplay changes are even more substantial - construction can take place even when the game is paused; park staff now have happiness levels, manageable wages, and can be trained; shops and stalls have more purchasable items which can be changed so, for example, drinks are sold with ice cubes; rides can be viewed from a first-person camera from any seat within the ride; VIP guests can appear, with a secondary objective requiring to please them; fireworks can be created and combined in the MixMaster; new custom billboards can make use of image files on the player's computer, and custom stalls also added.

The main gameplay idea remains the same as in the preceding titles - the player is positioned as a manager of a theme park, and has to satisfy the goals of a particular scenario. This time, each scenario has three sets of objectives that act as a sort of difficulty setting - Apprentice, Enterpreneur, and Tycoon, all of which have to be completed in succession. The career mode puts the player in a series of scenarios, many of which are locked but can be unlocked if previously available scenarios are finished at the Apprentice level. Unlike the previous titles, RollerCoaster Tycoon 3 comes with a sandbox map by default, allowing the player to build a park using any object in the game with unlimited funds.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Engine

Cobra

Edition of

RollerCoaster Tycoon 3

Remaster of

RollerCoaster Tycoon 3: Platinum

Languages

10 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
Danish——
Dutch——
English——
Finnish——
French——
German——
Italian——
Norwegian——
Spanish (Spain)——
Swedish——

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Direct3D

Media Type

CD-ROM

Sound Capabilities

Custom Soundtracks, Dolby Digital

Input Devices Required

Mouse

Input Devices Supported/Optional

Keyboard

Additional Hardware Required

3D Accelerator

Number of Offline Players

1 Player

Save Game Methods

Manual Save

System requirements

Min. CPU Class Required

Intel Pentium III

Min. OS Class Required

Windows 98SE

Min. RAM Required

128 MB

Min. DirectX Version Required

DirectX 9.0

Min. CD-ROM Drive Speed Required

8X (1.2 MB/s)

Min. Video Memory Required

64 MB

Video Modes Supported

Full screen

Video Resolutions Supported

1024×768, 1280×960

Box art

Also known as

RCT3 — Common abbreviation

Reader ratings

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Facts

Ported by

Aspyr Media, QLOC

Also worked on it

QLOC

Released

1 November 2004

Platforms

PCWindowsMacMobileiOSiPad

Age ratings

ESRBEveryonePEGI3USK6ACBGDJCTQLivre

Standing

Top 2% by 24hr peak players

Tags

1st-personDiagonal-downFree cameraReal-timeCity building / construction simulationManagerial / business simulationPoint and select