Screenshots (13)
About
A theme park may not seem like a typical platform game setting, compared to standards such as magical islands, abandoned castles and dank underground complexes. Elite's interpretation of setting a game there involves running and jumping through the complex to collect abandoned money.
The park features 60 screens, which are arranged in a non-linear way. They feature standard theme park attractions such as log flumes, big wheels and bumper cars. All of these can be jumped onto as they move, and can take you through the screens, either to get onto the next one quickly, or to help reach the awkwardly-placed money. You start with 10 lives, which can be lost through falling too far, or landing on water or fire hazards.
Ways to play
Modes
Perspective
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
Game details
Media Type
Cassette Tape
Input Devices Supported/Optional
Keyboard
Number of Players Supported
1 Player
System requirements
Min. RAM Required
48 KB
Box art
Community Ratings
Rate this game:
No ratings yet. Be the first!
Facts
Developer
Publisher
Released
1985
Platforms
Standing
Top 60% by visits
Tags
Games like this
You might also like
Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






