
Roadwars
by Arcadia Systems·published by Melbourne House, Arcadia Systems, Dro Soft
Reader score
5.7/ 10
13 votes
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In Road Wars you are set charging up a long hilly road, trying to make a road safe after a protection malfunction. Crucially, this involves shooting out the barriers at the side of the road (and avoiding falling into the gaps they create). You always play against another droid, who can be treated as friend or foe - pushing them into the gap at the side you've just created is a particularly neat trick, especially when playing a human opponent.
You are armed with a laser gun, which can be directed seperately from your main direction of motion. The roads include a range of hazards, including barriers and spikes, although bonus weaponry and a speed-up can be gained. Contact with these (or your opponent) will gradually drain your shields, and once these are gone you have little chance of surviving for long.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Keyboard, Mouse
Controller Types Supported
Digital Joystick
Multiplayer Options
Same/Split-Screen
Number of Players Supported
1-2 Players
System requirements
Min. CPU Class Required
Amiga 1000
Min. OS Class Required
Kickstart 1.2
Min. RAM Required
512 KB
Video Modes Supported
OCS/ECS
Also known as
Road Wars — Alternate in-game title
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Facts
Developer
Publisher
Released
1987
Platforms
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Top 52% by visits
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