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Roadwars

by Arcadia Systems·published by Melbourne House, Arcadia Systems, Dro Soft

198722
AmigaAtari STCommodore 64ZX SpectrumMSXArcade

Reader score

5.7/ 10

13 votes

Where to get it

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Gallery

6

About

In Road Wars you are set charging up a long hilly road, trying to make a road safe after a protection malfunction. Crucially, this involves shooting out the barriers at the side of the road (and avoiding falling into the gaps they create). You always play against another droid, who can be treated as friend or foe - pushing them into the gap at the side you've just created is a particularly neat trick, especially when playing a human opponent.

You are armed with a laser gun, which can be directed seperately from your main direction of motion. The roads include a range of hazards, including barriers and spikes, although bonus weaponry and a speed-up can be gained. Contact with these (or your opponent) will gradually drain your shields, and once these are gone you have little chance of surviving for long.

Ways to play

Modes

Single playerMultiplayer

Perspective

Third person

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk

Input Devices Supported/Optional

Keyboard, Mouse

Controller Types Supported

Digital Joystick

Multiplayer Options

Same/Split-Screen

Number of Players Supported

1-2 Players

System requirements

Min. CPU Class Required

Amiga 1000

Min. OS Class Required

Kickstart 1.2

Min. RAM Required

512 KB

Video Modes Supported

OCS/ECS

Also known as

Road Wars — Alternate in-game title

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Facts

Released

1987

Platforms

AmigaAtari STCommodore 64ZX SpectrumMSXArcade

Standing

Top 52% by visits

Tags

Behind viewShooterTrack racingSci-fi / futuristic