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Road Runner's Death Valley Rally cover art
Racing / Driving

Road Runner's Death Valley Rally

by ICOM Simulations·published by Playtronic, SUNSOFT

1 November 1992E19
SNES

Reader score

7.0/ 10

14 votes

Where to get it

Community

Trailer

Gallery

11

Screenshots

Key art

About

Everybody has remembered waking up early on the weekend to watch Saturday morning cartoons. But would would happen if the cartoons were interactive? Well, you might end up with something like Death Valley Rally. The object is pretty simple: Race the Road Runner through each level as quickly as you can while collecting different colored flags, which are worth different amounts of points. When you reach the ending, if you're fast enough, you'll also get a time bonus, but if you're good enough, you'll get a flag bonus. Some of the flags are INCREDIBLY difficult to find, and the fact that you won't usually be able to find them, will challenge (or at least frustrate) most gamers. You can run, turbo run (by stocking up on bird seed), peck, and jump in this wild adventure, as you try to catch the escape the ever-witty Wile E. Coyote and his assorted ACME contraptions.

Ways to play

Modes

Single player

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English——

Game details

Number of Players Supported

1 Player

Box art

Also known as

Looney Tunes: Road Runner — European title

Looney Tunes: Road Runner vs. Wile E. Coyote — Japanese title

Reader ratings

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Facts

Released

1 November 1992

Platforms

SNES

Age ratings

ESRBEPEGI3

Standing

Top 36% by visits

Tags

Side viewTop-down2D scrollingArcadePlatformPuzzle elementsLicensed