Screenshots (48)

About

Rex the dinosaur is fed up of the environmental damage being done by a nearby nuclear plant. As a result, he takes to the heavily-guarded tunnels that lead to it, with the intention of ridding the world of nuclear power forever.

The game is viewed from the side in a flick-screen format. Rex jumps and shoots, staking out various walking and flying enemies. Walking on to a Beam Pad means that upon losing a life, you will resume from the screen on which you died. As enemies are dying, keep shooting at them to keep increasing your score.

There are power-ups to collect, through energy bubbles. Each weapon has 5 possible energy levels, and can only be used if you have enough. Collect a bubble when you weapon is at the top level and you will collect an improved weapon.

Ways to play

Modes

Single player

Perspective

Side view

Game details

Business Model

Commercial

Media Type

Cassette Tape, Floppy Disk

Input Devices Supported/Optional

Keyboard

Joysticks Supported

Cursor Joystick, Kempston Joystick, Sinclair Joystick

Number of Players Supported

1 Player

Miscellaneous Attributes

Definable Keys

System requirements

Min. RAM Required

48 KB

Box art

Also known as

ZenithWorking title

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Facts

Released

1988

Platforms

ZX SpectrumAmstrad CPCAntstream

Tags

Side viewFixed / flip-screenPlatformShooterSci-fi / futuristic