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ActionStrategy / tactics

Return Fire 2

19986.6/ 10 · 8 votesTeen3

Screenshots (4)

About

Multiplayer madness continues in the souped-up sequel to Return Fire. The basic premise is the same: get your enemy's flag at all costs. This involves destroying their flag towers until you find the one which contains it, then blowing up defences so that your jeep can get in to grab it.

There are 30 different scenarios to take the AI on at. These encompass ground, air and sea action, with tanks, jeeps and helicopters among the hardware on show.

New technical features include hardware acceleration and force feedback support, new viewing perspectives, and Internet/LAN games for up to 16 players. The orchestral music of the original remains.

Game details

Business Model

Commercial

Drivers/APIs Supported

Glide, OpenGL

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse, Other Input Devices

Input Device Features Supported

Force Feedback

Multiplayer Options

Internet, LAN

Number of Online Players

2-16 Players

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

16 MB

Min. DirectX Version Required

DirectX 5

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Video Modes Supported

Full screen

Video Resolutions Supported

640×480

Box art

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Facts

Publisher

Ripcord Games

Released

1998

Series

Return Fire

Platforms

PCWindows

Age ratings

ESRBTeen

Standing

Top 59% by visits

Official website

Tags

1st-person3rd-person (Other)ShooterTank