Screenshots (4)
About
Multiplayer madness continues in the souped-up sequel to Return Fire. The basic premise is the same: get your enemy's flag at all costs. This involves destroying their flag towers until you find the one which contains it, then blowing up defences so that your jeep can get in to grab it.
There are 30 different scenarios to take the AI on at. These encompass ground, air and sea action, with tanks, jeeps and helicopters among the hardware on show.
New technical features include hardware acceleration and force feedback support, new viewing perspectives, and Internet/LAN games for up to 16 players. The orchestral music of the original remains.
Game details
Business Model
Commercial
Drivers/APIs Supported
Glide, OpenGL
Media Type
CD-ROM
Input Devices Supported/Optional
Keyboard, Mouse, Other Input Devices
Input Device Features Supported
Force Feedback
Multiplayer Options
Internet, LAN
Number of Online Players
2-16 Players
System requirements
Min. CPU Class Required
Intel Pentium
Min. OS Class Required
Windows 95
Min. RAM Required
16 MB
Min. DirectX Version Required
DirectX 5
Min. CD-ROM Drive Speed Required
4X (600 KB/s)
Video Modes Supported
Full screen
Video Resolutions Supported
640×480
Box art
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Facts
Developer
Publisher
Released
1998
Series
Return Fire
Platforms
Age ratings
Standing
Top 59% by visits
Tags
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