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ActionSimulation

Regret

11 July 20084

Trailer

Screenshots (5)

Artwork (2)

About

Regret was created for Jason Rohrer's game design sketchbook, a monthly project for the online publication The Escapist. Without giving away too much info, which would spoil the experience, the gameplay concept is based around this idea:

Regrets often center on mistakes that were unavoidable at the time. Though you can learn from each mistake that you make, it's not clear that regretful thinking is valuable. What you learn by reliving a regrettable event may not end up being helpful next time you're faced with a similar situation in real life. Regrets can bog you down as they accumulate over the years, and their net effect can become mentally paralyzing.

This is played out in a short maze filled with blue orbs, animals and different types of food, much like an entirely new twist on Pac-Man in an obstacle course. Based on the way the player deals with mistakes in the past, the possible "score" will change.

Ways to play

Modes

Single playerMultiplayerCo-operative

Perspective

First person

Languages (9)

Languageaudiosubtitlesinterface
English
French
German
Italian
Polish
Portuguese (Brazil)
Spanish (Spain)
Turkish
Ukrainian

Also known as

REGRETStylized title

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Facts

Developer

Morty's Develop

Publisher

Morty's Develop

Released

11 July 2008

Platforms

PCWindows
Official website

Tags

3rd-person (Other)