About
In the year 2030, terrorism is rising fast in South America. Two S.C.A.R. (Strategic Combat and Rescue) soldiers codenamed Alpha One and Alpha Two are part of the Alpha Unit assigned to neutralize the threat, assisted by the Bravo Unit. They fight their way through a town against human and robotic enemies to capture Paulo Guerra, who is coordinating the attacks.
The game has a total of four stages. In each stage players fire assault rifle rounds on incoming terrorists (and any destructible objects that they hide behind) within a limited time. Targets flashing red indicate that these particular enemies are on the verge of shooting a player. Players are able to take cover behind a riot shield, which also serves to reload ammunition. Sometimes one or more allies and civilians will need aid and players must take care not to shoot them. At some parts of a stage, a player can acquire better weapons to deal with tougher enemies such as an explosive Cluster Shot rifle. Points are awarded depending on the number of multiple hits in quick succession and the time taken to clear an area. At some parts of a stage, there will be a boss enemy that needs to be repeatedly shot in numerous weak points, but is truly destroyed after its critical point is taken out.
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