Screenshots (16)
Artwork (1)
About
Quake III: Team Arena is the official add-on to Quake III: Arena.
It adds a lot of multiplayer game types: Harvester, Overload and One Flag, all focused on team play. There is a selection of new power-ups aimed at introducing a class-based structure similar to Team Fortress. Three new weapons are available: a nail gun, a chain gun and a proximity mine launcher. There is also a batch of new levels, and a few graphical and sonic tweaks like the inclusion of Doppler-shift effects when rockets streak past your head. And finally there is a set of one-use items like Kamikaze (kills you in a colossal explosion, taking out anyone unfortunate to be around) and Invulnerability, which freezes you in mid-air and surrounds you with a near-impenetrable shield.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Supported Systems/Models
x86 (32-bit)
Drivers/APIs Supported
OpenGL
Media Type
CD-ROM, Download
Input Devices Supported/Optional
Keyboard, Mouse
Additional Hardware Required
3D Accelerator
Multiplayer Options
Internet, LAN, Modem
Multiplayer Game Modes
Bots, Free-for-all / One-on-one (VS), Team
Number of Offline Players
1 Player
Number of Online Players
32 Players
System requirements
Min. CPU Class Required
Intel Pentium II
Min. OS Class Required
Windows 95
Min. RAM Required
64 MB
Min. DirectX Version Required
DirectX 7.0
Min. CD-ROM Drive Speed Required
4X (600 KB/s)
Min. Video Memory Required
16 MB
Box art
Also known as
Q3TA — Common abbreviation
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Facts
Developer
Publisher
Released
15 December 2000
Series
Quake
Platforms
Age ratings
Standing
Top 37% by visits
Tags
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