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Adventure
Promesa
by Julián Palacios Gechtman·published by Julián Palacios Gechtman, Strelka Games
15 October 2020E15
PCWindowsMacPlayStationPS4XboxXbox OneNintendoSwitch
Where to get it
Trailer
Gallery
11Screenshots
Key art
About
Promesa is a personal project born from a conversation between a grandfather and his grandchild, where you wander through their dreams and memories.
While listening to someone trying to remember their experiences, past and present blend together, forming a stream of images that are both personal and shared.
From memories of homes and streets to surreal visions of imaginary places, Promesa is a contemplative experience about what happens when we’re left dreaming of the things we haven’t lived firsthand.
- A slow and relaxing experience focused on contemplative exploration.
- Every playthrough (of approximately 45 minutes) is different and it takes more than one to see all the scenes.
- A distinct visual style that mixes pixel graphics with high-def light.
- Visit dreamlike environments inspired by Argentinian and Italian cities.
- A personal project born after a few conversations I had with my grandfather and made by a small team of 4 people.
- An acoustic soundtrack that uses many different instruments: from piano and double-bass, to zither and harmonium.
Promesa has been officially selected at the following festivals/exhibitions:
Ways to play
Modes
Single player
Perspective
First person
Engine
Unity
Languages
5 languages, with audio, subtitles and interface
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | ||
| French | — | ||
| Italian | — | ||
| Russian | — | ||
| Spanish (Spain) | — |
Also known as
프로메사 — Korean title
Promesa.exe — Windows Executable
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Facts
Developer
Publisher
Released
15 October 2020
Platforms
PCWindowsMacPlayStationPS4XboxXbox OneNintendoSwitch
Age ratings
GRACALLCLASS_INDLACBGESRBEPEGI3
Standing
Top 81% by 24hr peak players
Tags
1st-personDirect control
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