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Project Future

19856.3/ 10 · 2 votes6

Screenshots (10)

About

Your first mission out of Space College could hardly be tougher - penetrate the SS Future spaceship, and activate its self-destruct function, to prevent it crashing into earth. This means walking through 256 screens of minions, and getting each part of the protection code.

The droids emerge from particular points of the level, and constantly regenerate, so your path must be precisely navigated. You can collect a suit of armour for protection, improved weaponry (the initial unit only fires horizontally), and a high-speed scooter - each of which last for the next 3 screens. Extra lives can be collected en route.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Media Type

Cassette Tape

Input Devices Supported/Optional

Keyboard

Joysticks Supported

Cursor Joystick, Kempston Joystick, Sinclair Joystick

Number of Players Supported

1 Player

System requirements

Min. RAM Required

48 KB

Box art

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Facts

Developer

Micromania

Released

1985

Platforms

ZX SpectrumAmstrad CPCAntstream

Tags

Top-downFixed / flip-screenShooterSci-fi / futuristic