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Pharaoh cover art
SimulationStrategy / tactics

Pharaoh

by Impressions Games·published by Sierra Entertainment

1 November 1999Everyone24
PCWindows

Reader score

7.3/ 10

77 votes

How long to beat

only 1 report

240h

Completionist

everything in it

Where to get it

Gallery

21

About

Pharaoh is a single-player historical city-building simulation game.

In the game you step into the role of a family lineage that rises through the eras of ancient Egypt, with the ultimate goal of becoming the Pharaoh. Beginning in the Predynastic era, you establish settlements beside the Nile, oversee your descendants through dynastic shifts, and gradually build your way up until your title and emblem live on in the monuments you erect. The campaign frames these challenges as your family’s legacy: from humble village beginnings to grand capital-city ambitions.

The core gameplay revolves around resource management, city planning, and societal infrastructure. You zone housing for immigrants, set up farms and irrigation on floodplains, and build workshops, markets and trade routes to generate wealth. Housing demands evolve: citizens expect access to goods, services, entertainment, and religion. When demands are met, homes upgrade in appearance and value. Failure to plan the layout or supply chain can lead to unemployment, shortages or civil unrest. As your city grows, you also manage more advanced systems: industrial production chains, foreign trade (imports and exports of raw materials or finished goods), taxation and finance, and the provision of infrastructure like roads, docks and storage yards.

Beyond civilian concerns, there are military and disaster-elements: some campaign missions include enemy incursions, civil rebellions or natural hazards such as fires or Nile floods, requiring the deployment of troops, walls or fire stations to protect your populace. A distinguishing feature of Pharaoh is the monument-building mechanic: grand structures such as the Step Pyramid, Great Pyramid, Sphinx or Lighthouse are built over multiple stages, demanding large volumes of stone, labour and logistics and providing prestige and scoring when completed. The artificial “walker” system carries goods and people through your city in real time, giving life to your urban layouts.

Five Egyptian gods (Ra, Bast, Osiris, Ptah and Seth) each focus on domains such as agriculture, industry or war, and temples or rituals must be maintained to keep divine favour. Free-build scenarios and campaign choice allow you to pick missions with varying focus (peaceful growth vs. military conquest) and difficulty. A map editor and scenario editor were added via patch and expansion. Pharaoh does not feature multiplayer.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Editions

Pharaoh + Cleopatra

Expansions

Included in

The Biggest Creators of EmpiresPharaoh + Cleopatra

Remade as

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

DirectDraw

Media Type

CD-ROM

Input Devices Required

Mouse

Input Devices Supported/Optional

Keyboard

Number of Offline Players

1 Player

Save Game Methods

Auto-save, Manual Save

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

32 MB

Min. DirectX Version Required

DirectX 6

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Min. Video Memory Required

1 MB

Video Modes Supported

Full screen

Video Resolutions Supported

640×480, 800×600, 1024×768

Box art

Also known as

Farao — Swedish title

Faraon — Italian / Russian / Polish title

Faraó — Brazilian title

Faraón — Spanish title

Pharao — German title

Pharaon — French title

Reader ratings

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Facts

Released

1 November 1999

Platforms

PCWindows

Age ratings

ESRBEveryoneUSK6ELSPA3+SELLTPDJCTQ12

Standing

Top 11% by want to play

Tags

Diagonal-downFree cameraIsometricReal-timeCity building / construction simulationManagerial / business simulationPoint and selectEgypt (Ancient)