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ActionAdventure

Omikron: The Nomad Soul

1 November 19997.6/ 10 · 94 votesTeen2

Trailer

Screenshots (50)

Artwork (11)

About

The futuristic city of Omikron on the planet Phaenon is sprawling beneath a huge crystal dome. It was erected to protect the city against the ice age which descended upon the planet after its sun ceased to exist. At the beginning of the game, the player is contacted by an Omikronian police officer named Kay'l 669, who begs him to leave his dimension, possess Kay'l's body, and enter Omikron to investigate a series of strange murders. The player then takes the role of Kay'l, but his investigation is foiled by a sinister force that the police are unable - and perhaps unwilling - to stop. As the plot unfolds, the player realizes that in order to solve the mystery his soul must establish contact with many inhabitants of Omikron, and ultimately save it from extinction.

Omikron: The Nomad Soul is primarily a free-roaming third-person 3D adventure game. Much of the player's activity in the game consists of exploring the large city, which is separated into five districts. The player is generally free to roam the city regardless of the plot development. Certain buildings can be entered and explored. Automatic taxi-like vehicles called "sliders" can be hailed to shorten walking distances and deliver the protagonist straight to the goal. In order to advance the story, information must be gathered by communicating with characters and solving puzzles of various kinds, inventory- as well as logic-based. The emphasis of the gameplay, however, is on exploration and interaction rather than on puzzle-solving.

Throughout the course of the game, the player may take on the role of up to 41 different characters through the use of the soul transfer ability. In many situations, a soul transfer is required to solve a puzzle and advance the plot, e.g. accessing a restricted area with a specific character who is able to enter it without arousing suspicion.

Besides the adventure mode, the game also contains first-person shooter and fighting gameplay. These two modes are restricted to specific areas and are for the most part triggered by plot advancement. Once an FPS sequence has been initiated, the player must complete it in order to be able to return to the main adventure mode. Weapons and items for this mode can be found throughout the stages themselves, as well as bought in shops during exploration.

The fighting sequences are also usually dictated by the plot. They take place on side-scrolling screens and consist of traditional exchanges of punches and kicks, with the goal of depleting the opponent's health bar. Each character has different initial fighting statistics. These can be increased by taking the characters to a training facility and practicing to increase their parameters and subsequent combat performance.

Ways to play

Modes

Single player

Perspective

First personThird personSide view

Languages (2)

Languageaudiosubtitlesinterface
English
French

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Glide

Media Type

CD-ROM, Download

Input Devices Supported/Optional

Keyboard, Mouse, Other Input Devices

Number of Offline Players

1 Player

GOG.com

Single-player

System requirements

Min. CPU Class Required

Intel Pentium MMX

Min. OS Class Required

Windows 95

Min. RAM Required

32 MB

Min. DirectX Version Required

DirectX 6.1

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Min. Video Memory Required

4 MB

Video Modes Supported

Full screen

Video Resolutions Supported

640×480, 800×600

Box art

Also known as

The Nomad SoulEuropean title

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Facts

Developer

Quantic Dream

Released

1 November 1999

Series

Omikron

Platforms

PCWindowsDreamcast

Age ratings

ESRBTeenUSK16ACBM15+SELL12DJCTQ16

Standing

Top 15% by 24hr peak players

Official website

Tags

1st-personBehind viewSide viewFightingPuzzle elementsShooterDirect controlCyberpunk / dark sci-fiSci-fi / futuristic