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Nodes of Yesod cover art
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Nodes of Yesod

by Odin Computer Graphics Ltd.·published by Odin Computer Graphics Ltd.

198513
Commodore 64ZX SpectrumAmstrad CPCEnterpriseAntstream

Reader score

7.4/ 10

6 votes

Where to get it

Community

Trailer

Gallery

4

Screenshots

Key art

About

Strange signals are coming from the moon and Charlemagne Fotheringham-Grunes (or Charlie for short), member of the International Commission for Universal Problem Solving (I.C.U.P.S.) is sent to investigate. It turns out that the source of the signals is a strange monolith. The aim of the game is to destroy this monolith.

Nodes of Yesod is an Arcade Adventure seen from a side-scrolling perspective. Charlie can jump and, after finding it first, use a device called mole. After pressing up on on the joystick, Charlie stands still and the player gains control over the mole that can be used to attack enemies. However, not all enemies can be harmed by the mole. Another useful device is the burrowing chum that can be used to dig through certain walls. Before Charlie can reach the monolith, he has to explore the many caverns of the moon and find eight keys or alchiems. Every now and then a red spaceman will show up, and touching him will cause Charlie to loose one of his keys.

Ways to play

Modes

Single player

Perspective

Side view

Expanded into

Nodes of Yesod: 25th Anniversary Edition

Included in

THEC64 Mini

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English (UK)—

Box art

Also known as

Moon Munching Moles From Mars — working title

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Facts

Released

1985

Series

ICUPS

Platforms

Commodore 64ZX SpectrumAmstrad CPCEnterpriseAntstream

Tags

Side view2D scrollingPlatformDirect controlSci-fi / futuristic