Games database
Strategy / tactics

Napalm: The Crimson Crisis

19986

Screenshots (11)

About

The first major Command & Conquer style game for the Amiga, in which intelligent robots have rebelled and are attempting to wipe out humanity. You can play as either side, and must face a succession of missions, all of which involve attempting to wipe out the opposition's base and units.

The two sides have a subtly different range of units, but all the same buildings must be produced to produce and service these. Oil must be mined for money, and the enemy AI is particularly keen on cutting off your resources if it feels that you don't have many units. This is just one example of a fairly complex AI routine, which combines with some unusual level designs to make the game quite challenging and lifelike.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Media Type

CD-ROM

Input Devices Supported/Optional

Mouse

Multiplayer Options

Null-modem cable

Number of Players Supported

1-2 Players

Miscellaneous Attributes

Hard Drive Installable, Hard Drive Required

System requirements

Min. CPU Class Required

Amiga 1200

Min. OS Class Required

Kickstart 3.0

Min. RAM Required

16 MB

Min. CD-ROM Drive Speed Required

2X (300 KB/s)

Video Modes Supported

AGA, Other

Box art

Also known as

DiversiaWorking title

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Facts

Developer

clickBOOM

Publisher

PXL computers

Released

1998

Platforms

Amiga

Tags

Top-downReal-timeManagerial / business simulationReal-time strategy (RTS)Sci-fi / futuristic