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My Work Is Not Yet Done cover art
SimulatorAdventureIndie

My Work Is Not Yet Done

by Sutemi Productions, Spencer Yan·published by Raw Fury

1
PC (Microsoft Windows)

Where to get it

Trailer

Gallery

6

Screenshots

Key art

About

'My Work Is Not Yet Done' is a pilgrimage simulator following the final days of the inquisitor Avery, the last remaining survivor of the Empire’s doomed excursionary efforts into the remote and unaccountable Reach. Tasked with tracking down the source of an inscrutable signal, she must navigate, survey and survive an eerie, ever-shifting landscape reclaimed by nature — and perhaps something stranger. 'My Work Is Not Yet Done' seeks to provide a unique and innovative take on the survival genre aimed at accurately reproducing the physical and psychological experience of being alone and lost in the wilderness, resituating the player’s role within nature as an interloper rather than conquistador. The game is set in an expansive open world environment that eschews the genre tropes of cold weather survival for a dense, oppressively rainy and humid forest, seamlessly blending procedural generation with a variety of handcrafted locations to ensure a sense of constant disorientation even across repeat playthroughs.

Ways to play

Modes

Single player

Perspective

First personBird view / Isometric

Engine

Game Maker Studio

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English

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Facts

Publisher

Raw Fury

Platforms

PC (Microsoft Windows)

Standing

Top 34% by most wishlisted upcoming

Tags

HorrorSurvival