Screenshots (15)
About
A bomb has been set by terrorists to blow up a sky-scraping hotel in which the FBI’s Central Intelligence Unit is located, and you must defuse it. Reaching the room itself is no easy task, as the hotel is split into segments of 8 floors, and you can’t move onto the next one without the emergency key, which the porter has hold of – he must be located. Each of these has one eighth of the secret stop code, and these must be entered in order to finally defuse the bomb. Secrets can be gleaned from the opposing hijackers, and from the barman. In some cases, furniture can be used to your advantage. The whole game is similar to Impossible Mission, requiring lots of logic, puzzle-solving and structured thought.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Controller Types Supported
Digital Joystick
Number of Players Supported
1 Player
System requirements
Min. CPU Class Required
Amiga 1000
Min. RAM Required
512 KB
Video Modes Supported
OCS/ECS
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Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






