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Mission Elevator

19866.6/ 10 · 24 votes7

Screenshots (15)

About

A bomb has been set by terrorists to blow up a sky-scraping hotel in which the FBI’s Central Intelligence Unit is located, and you must defuse it. Reaching the room itself is no easy task, as the hotel is split into segments of 8 floors, and you can’t move onto the next one without the emergency key, which the porter has hold of – he must be located. Each of these has one eighth of the secret stop code, and these must be entered in order to finally defuse the bomb. Secrets can be gleaned from the opposing hijackers, and from the barman. In some cases, furniture can be used to your advantage. The whole game is similar to Impossible Mission, requiring lots of logic, puzzle-solving and structured thought.

Ways to play

Modes

Single player

Perspective

Side view

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk

Controller Types Supported

Digital Joystick

Number of Players Supported

1 Player

System requirements

Min. CPU Class Required

Amiga 1000

Min. RAM Required

512 KB

Video Modes Supported

OCS/ECS

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Facts

Developer

Eurogold

Publisher

Axxiom, Kixx, Eurogold

Released

1986

Platforms

AmigaAtari STCommodore 64ZX SpectrumAmstrad CPC

Tags

PlatformPuzzle elementsSpy / espionage