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Simulation

MiG-29 Fulcrum

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About

Under the advisement of Yuri V. Prikhodko, former Soviet MiG-21 combat pilot, instructor, and MiG-29, MiG-31, Su-27 test pilot, Novalogic created their simulation of the Mikoyan Gurevich Mig-29 Fulcrum.

Built on the F-16 Multirole Fighter engine (and developed almost concurrently with F-16 MRF), MiG-29 was released shortly after. It features the same advanced realism modelling as F-16 MRF not found in previous Novalogic sims such as unbalanced loadout effects and the ability to perform the MiG-29's famous "Kobra" maneuver.

It was designed with the intention of running on Novalogic's free Integrated Battle Space with up to 128 other pilots using Novalogic's MiG-29, F-22 Raptor, or F-16 MRF. The graphics are 3D-card enabled using only polygons (without any of the old Novalogic VoxelSpace codebase), with resolutions from 640x480 to 1024x768.

There are single player quick missions which include tutorials, as well as numerous campaigns, two of which are shared with F-16 MRF (Serbia and the Congo) for multiplay. The terrains vary from snow-capped of Europe mountains to Africa's flat deserts.

Weapons range from the R77 (Russia's AMRAAM equivalent) to bombs such as the KAB500 guided munitions. For further immersion, the "Bitchin' Betty" cockpit warning voice and other pilot voices are recorded in Russian.

Ways to play

Modes

Single player

Perspective

Side view

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Glide

Media Type

CD-ROM, Download

Sound Capabilities

Dolby Digital, Dolby Surround

Input Devices Supported/Optional

Joystick, Keyboard, Mouse

Controller Types Supported

Analog Joystick

Multiplayer Options

Internet, LAN, Modem, Null-modem cable

Multiplayer Game Modes

Free-for-all / One-on-one (VS), Team

Number of Offline Players

1 Player

Number of Online Players

2-16 Players

Save Game Methods

Internal Storage

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

16 MB

Min. DirectX Version Required

DirectX 3

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Video Modes Supported

Full screen, Window

Video Resolutions Supported

640×480, 800×600, 1024×768

Box art

Also known as

Hello Kitty & Me! Block Crash VOther Alias

Hello Kitty To Issho! Block Crash VStylized title

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Facts

Developer

Dorart

Publisher

Dorart

Released

1998

Platforms

PCWindows

Age ratings

ESRBEveryoneACBG8+ELSPA11+

Tags

1st-personBehind viewFlight / aviationVehicular combat