Screenshots (24)
About
2002's version of Microsoft's long running series of non-combat, commercial flight simulators. The game uses a completely new 3D graphics engine which features photorealistic terrain as well as some nifty effects like jet contrails, volumetric clouds and a completely 3D virtual cockpit for each of the 12 planes in the game (which include the new Cessna 208 Caravan Floatplane and Boeing 747-400).
Other additions come in the form of a database of over 21,000 world airports, downloadable real-time weather as well as an ATC (Air Traffic Control) module for realistic instrumental flying which is shared by all the AI pilots.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Supported Systems/Models
x86 (32-bit)
Media Type
CD-ROM
Input Devices Supported/Optional
Keyboard, Mouse, Other Input Devices
Controller Types Supported
Analog Joystick
Additional Hardware Required
3D Accelerator
Multiplayer Options
Internet, LAN
Multiplayer Game Modes
Free-for-all / One-on-one (VS)
System requirements
Min. CPU Class Required
Intel Pentium II
Min. OS Class Required
Windows 98
Min. RAM Required
64 MB
Min. CD-ROM Drive Speed Required
4X (600 KB/s)
Min. Video Memory Required
8 MB
Video Modes Supported
Full screen, Window
Video Resolutions Supported
640×480, 1024×768
Box art
Also known as
Microsoft Flight Simulator 2002: As Real As It Gets — Tag-lined title
Microsoft Flight Simulator 2002: Ein realistisches Flugerlebnis — German tag-lined title
Microsoft Flight Simulator 2002: La référence de la simulation de vol — French tag-lined title
Community Ratings
Rate this game:
No ratings yet. Be the first!
Facts
Developer
Publisher
Released
1 November 2001
Series
Microsoft Flight Simulator
Platforms
Age ratings
Standing
Top 36% by want to play
Tags
More in the series
Games like this
You might also like
Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.












