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Metal Gear Solid 2: Sons of Liberty cover art
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Metal Gear Solid 2: Sons of Liberty

by Konami Computer Entertainment Japan·published by Konami

12 November 2001Mature5
PlayStationPS2

Reader score

8.6/ 10

189 votes

How long to beat

only 3 reports

10h

Normally

story and some extras

Where to get it

Community

Trailer

Gallery

56

Screenshots

Key art

About

In 2007, two years after the Shadow Moses incident, Solid Snake - now working for a freelance organization known as Philanthropy - infiltrates the oil tanker U.S.S. Discovery, investigating the development of a new Metal Gear-type weapon. A confrontation with a Russian military group as well as an old acquaintance from Snake's past adventure leads to a massive detonation, after which Snake is presumed dead.

Fast-forward to the year 2009: the player takes control of Raiden, a rookie agent operating under the order of the Colonel, apparently a member of a reformed Foxhound unit. His initial assignment is to infiltrate the offshore clean-up facility Big Shell and rescue the President of the United States of America, who was kidnapped by members of a terrorist organization known as Sons of Liberty. However, the matters become increasingly complicated as almost everyone Raiden communicates with appears to have a hidden agenda, and it is hard to tell a friend from foe...

Metal Gear Solid 2: Sons of Liberty is the sequel to the espionage action game Metal Gear Solid. Much of the gameplay remains the same, as the game's protagonist has to sneak past guards, outsmart them using various gadgets, and defeat the tricky boss enemies. There are a host of weapons to be picked up throughout the game, some old, such as the FAMAS and Socom, and some new, such as the AK-47. Martial arts combos can be used to disable guards. It is possible to crawl through small spaces, peek around corners, and perform acrobatic leaps to get away. The protagonist can also hang from railings, effectively hiding from guard, or stick his gun in a guard's back, surprising him. The cardboard box is also back, and can once again be used for hiding.

Gadgets such as sneak suit, mine detector, thermal goggles, and others can be found along the way.. The radar from the original game is still there and alerts the player to guards' positions and also shows their field of view. If an alarm is sounded the radar is disabled while the hero has to escape. In some situations, it is necessary to enable the radar before it becomes possible to use it.

Like its predecessor, the game is heavy on codec conversations and cutscenes. All the cutscenes in the game use the in-game 3D engine; the characters' movements are motion captured animations.

Ways to play

Modes

Single player

Perspective

Third person

Expanded into

Editions

Included in

Metal Gear 20th Anniversary: Metal Gear Solid Collection

Game details

Media Type

DVD-ROM

Sound Capabilities

Dolby Digital

Controller Types Supported

Analog Controller

Input Device Features Supported

Vibration

Gamepads Supported

DualShock 2

Number of Offline Players

1 Player

Miscellaneous Attributes

Pressure/Touch Sensitive

Box art

Also known as

Hejin Zhuangbei 2Chinese title

MGS2Common abbreviation

Metal Gear Solid IIIWorking title

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Facts

Publisher

Konami

Released

12 November 2001

Series

Metal Gear Solid

Platforms

PlayStationPS2

Age ratings

ESRBMatureUSK16CERO15+ACBMA15+OFLC (New Zealand)R16BBFC15ELSPA18+SELL16aDeSe+18VET/SFB15 (Square)IFCO15

Standing

Top 3% by visits

Tags

1st-personBehind viewShooterStealthDirect controlSpy / espionageRegional differences