Trailer
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Artwork (1)
About
Marble Marcher is entirely ray-marched (similar to ray-tracing) in real time and is played on the surface of evolving fractals. The goal is to get your marble to the goal as quickly as possible. There are 24 unique levels to master.
This game is the result of a fractal physics engine developed by CodeParade that allows fast collisions with fractals and other procedurally rendered objects. As far as I'm aware, it is the first game to ever use this technique.
Ways to play
Modes
Single player
Perspective
Third person
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Facts
Tags
Educational
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Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






