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Marathon 2: Durandal

24 November 19957.2/ 10 · 54 votesMature5

Trailer

Screenshots (14)

About

Marathon 2: Durandal is the sequel to the first game. Following the events of the Pfhor aliens have been defeated and the A.I. known as Durandral has been freed from it's containment. 17 years have passed and Durandral has assembled his own army from the colonists of Tau Ceti, including the Security Officer. Traveling across the galaxy, Durandral finds the home world of the S'pht, a Pfhor slave race, who Durandal liberates and who now worship Durandral as their Messiah. Durandal is searching for the location of a legendary lost tribe of S'pht who may hold the key to his mad quest for... well, whatever he's madly questing for. Unfortunately, the Pfhor dislike Durandral's presence and begin attacking his army.

Although the engine is similar to Doom in most respects (2.5D maps, bitmap sprites instead of polygons, etc.), Marathon 2 distinguishes itself with such features such as: a rudimentary inventory system, ambient sound, multiple fire modes for each weapon, allies who aid the player, enemies belonging to different factions which will attack each other, a more developed plot (gradually narrated to the player at various computer terminals scattered throughout the levels (much like System Shock's e-mail transmissions)).

The game's engine has gained a number of improvements over the original. It now displays in a much larger portion of the screen, supports maps with four times the complexity and adds support for liquids and swimming. All liquids use oxygen when the player is submerged and some also do damage. Many levels have mechanisms allowing areas to be flooded or drained, changing the depth of the liquid.

The other major new feature is a bunch of new multiplayer modes. The entire single-player portion can be played cooperatively with up to eight players and the game adjusts weapon and monster placement accordingly. In addition to "Every Man for Himself" mode (essentially deathmatch), it now includes "Kill of the Hill" where the object is to occupy a designated spot on the map more than anyone else, and "Kill the Guy with the Ball" where the object is to hold a skull the longest, the player holding it being unable to fire weapons.

Ways to play

Modes

Single playerMultiplayerCo-operative

Perspective

First person

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Media Type

CD-ROM, Download

Input Devices Supported/Optional

Keyboard, Mouse

Multiplayer Options

Internet, LAN, Modem

Multiplayer Game Modes

Co-Op, Free-for-all / One-on-one (VS), Team

System requirements

Min. CPU Class Required

Intel i486

Min. OS Class Required

Windows 95

Min. RAM Required

8 MB

Min. CD-ROM Drive Speed Required

2X (300 KB/s)

Video Resolutions Supported

640×480

Box art

Also known as

Marathon: DurandalXbox 360 title

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Facts

Released

24 November 1995

Series

Marathon

Platforms

PCWindowsXboxXbox 360MacMobileiOSiPad

Age ratings

ESRBMatureUSK18 (keine Jugendfreigabe)

Standing

Top 98% by visits

Tags

1st-personShooterSci-fi / futuristic