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Strategy / tactics

Man of War

19975.6/ 10 · 2 votesKids to Adults9

Screenshots (4)

About

Man Of War is comprised of two distinct sections, the turn based setup and plotting stage and the real-time action phase. In the setup and plotting stage, players can choose to play either a historical scenario or a customized scenario. From a map of the chosen battle, players survey the strength of their fleet, analyze the weakness of the enemy and contemplate strategy. During setup the appropriate pre-battle doctrine is set and first orders are issued through a flag system of command. When the planning is complete, Man Of War's real-time action phase puts the player on the deck of the flagship in a first-person perspective. Players can move about freely to watch the outcome of their orders from any vantage point on the ship's deck. In a phase that lasts up to four minutes, players will experience the roar of the cannons, the impact of a broadside and a changing environment of 16 different weather conditions. When the four minute turn is compete, play will return to the plotting stage where damage and fleet movement is assessed and new orders are issued. When the final orders are given and the last cannon has fired, the Victory Summary will display the results of the battle and proclaim the victor.

Ways to play

Perspective

First personBird view / Isometric

Game details

Business Model

Commercial

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

System requirements

Min. CPU Class Required

Intel Pentium

Min. RAM Required

8 MB

Box art

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Facts

Released

1997

Series

Man of War

Platforms

PCDOSWindows

Age ratings

ESRBKids to AdultsUSK12

Tags

1st-personTop-downReal-timeNaval / watercraftHistorical eventsWar