Trailer
About
The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes.
The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision.
This was one of the earliest games to include a level editor, allowing the creation of new level designs with no programming skill.
Ways to play
Modes
Together
Perspective
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
Game details
Business Model
Commercial
Input Devices Supported/Optional
Accelerometer/Gyroscope, Touch Screen
Box art
Also known as
Kong — FORTRAN prototype title
LR — Common abbreviation
Lode Runner Classic — 2012/2013 smartphone title
Lode Runner for WonderSwan — WonderSwan title
Miner — Working title
Suicide — Original Commodore PET prototype
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Facts
Developer
Publisher
Banpresto, Microsoft Studios, Irem, Brøderbund Software, Software Projects, Sony, Soft Pro International, SystemSoft, Sega Enterprises, Ltd.
Released
1983
Series
Lode Runner
Platforms
Age ratings
Standing
Top 13% by visits
Tags
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Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.












