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La La Land 3 is the third title in a series of experimental games where the communication between the player and the game is rendered abstract. It is a short, surreal tale about a recurring character in the series, blending seemingly familiar game mechanics, and generally a haunting atmosphere and soundscape together. The game looks as if it was randomly thrown together with the least amount of effort, but this is done deliberately. Players need to break through the surface and leave behind conventions to discover the story where many thoughts and morals are hinted at.
The game tells a twisted story about actions and consequences as the dog-like character biggt is sick and tired of eating oranges in his cave and leaves to discover if there is more. It is the first game in the series to introduce side-scrolling gameplay.
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