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Kryzta is an experimental action game by cactus. On the surface, it looks like an arena shooter, but you are unable to fire. Instead, the focus is on avoiding enemy shots and maneuvering in such a way that the enemy hit each other, instead of you.
When your opponents are destroyed, they leave behind energy units. Picking these up will add an extra layer of armor to your ship. Alternatively, you can opt to detonate some of this armor, causing a wide area explosion, by pressing 'z.'
Kryzta was completed for The Poppenkast's '3 Hours To Fame' competition, though cactus said it took him closer to six hours.
High-scores are stored online.
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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.















