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Role-playing (RPG)

Kingdom Hearts II

22 December 20058.3/ 10 · 90 votesEveryone 10+6

How long to beat

from 3 players

26h

Rushed

main story only

33h

Normally

story and some extras

55h

Completionist

everything in it

Trailer

Artwork (13)

About

Sora, Donald and Goofy are back in the third installment (second for PS2) of the Kingdom Hearts series, continuing where Kingdom Hearts: Chain of Memories left off. The trio awakens from their sleep and goes to Twilight Town. When the game begins, you will first take control of a boy named Roxas who wields a dual-Keyblade. He is trying to enjoy the remainder of his summer vacation with his friends, but he keeps having flashbacks of someone else's memories.

Roxas ends up meeting with Sora and the two learn they have a special connection with one another. The group then continue their search for King Mickey and Riku. This time, they will travel to new worlds and work with various characters from the Disney and Final Fantasy universes. This includes worlds from not only Disney's animated movies but other movies as well, like Pirates of the Caribbean and TRON.

In Kingdom Hearts II, Sora and his friends will battle various enemies including the Heartless from Kingdom Hearts, but also a group of enemies called Nobodies. Nobodies are "nonexistent beings" who are under the control of Organization XIII, a group of 13 members in black coats that Sora and his friends have reduced down to just half.

Gameplay is very similar to Kingdom Hearts: the player controls Sora, with Donald and Goofy helping with their magic and attacks. Sora can use various magic powers as well as Summons, which will call upon the aid of special Disney characters that will temporarily fight alongside him. A new feature of combat are "Reaction Commands". Some enemies will leave themselves open during attacks, and if the player presses the Reaction Command button when prompted, Sora will take advantage of the situation, either turning an enemy's attack against them, striking from a defenseless side for extra damage, or avoiding an otherwise unavoidable attack. As the trio levels up and progresses in the game, they will gain new abilities that they can equip. Also, after Mickey meets the party, if Sora is KO'd, the player will have the option of controlling Mickey and defending Sora until he can recover.

Another new feature is the Drive gauge. When filled and activated, Sora absorbs the strength of his allies and gains new powers, like long range magical bullets in Magician form or the ability to use two keyblades in Strength form. Using Drive forms will power them up, unlocking new abilities and allowing them to be used for longer periods of time.

The Gummi Ship returns, but the speed of combat during Gummi Ship levels has been greatly increased. While the path of the Gummi Ship is still out of the player's control, the ship can now attack enemies from the front, sides, and rear. Gummi Ship levels can be re-challenged at different difficulty levels, with higher levels offering a greater challenge and new enemy patterns. Achieving high scores in these levels rewards new Gummi Ship parts and plans.

Ways to play

Modes

Single player

Perspective

Third person

Languages (6)

Languageaudiosubtitlesinterface
English
French
German
Italian
Japanese
Spanish (Spain)

Game details

Media Type

DVD-ROM

Sound Capabilities

Dolby Pro Logic II, THX

Controller Types Supported

Analog Controller, Digital Controller

Input Device Features Supported

Vibration

Gamepads Supported

DualShock 2

Number of Offline Players

1 Player

Save Game Methods

External Storage

Box art

Also known as

KH2Abbreviated title

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Facts

Publisher

Square Enix

Released

22 December 2005

Series

Kingdom Hearts

Platforms

PlayStationPS2

Age ratings

ESRBEveryone 10+PEGI12USK6CEROAACBPG

Standing

Top 2% by visits

Tags

Behind viewAction RPGQuick Time Events (QTEs)Direct controlFantasy