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16About
The license in this game is for famous player Joe Montana, but not for the NFL itself, so the teams represent cities rather than real-world teams, and the roster of players is fictional, although they can be fully edited.
All the major rules of major league football are intact. The action is viewed from the side, with the ability to catch and tackle while on the move. A ReceiverCam to help you find a free man to pass to. Multi-angle replays are built in, and can be saved to disk for a Highlights reel. This game features a playbook that lets you edit and save plays and use them during the game.
Ways to play
Modes
Perspective
Players
2 offline
Ported as
Languages
1 languages, with audio, subtitles and interface
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Keyboard
Controller Types Supported
Analog Joystick
System requirements
Min. CPU Class Required
Intel 8088 / 8086
Min. OS Class Required
PC/MS-DOS 2.1
Min. RAM Required
640 KB
Video Modes Supported
CGA, EGA, MCGA, Tandy / PCjr, VGA
Sound Devices Supported
Adlib, Covox Sound Master, DA Converter, Game Blaster (CMS), Innovation Sound Standard, PC Speaker (Tweaked), PS/1 Audio Card, Roland MT-32 (and LAPC-I), Sound Blaster, Tandy / PCjr, Tandy DAC (TL/SL)
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.














